<Scene dt="0.005" showBehaviorModels="1" showCollisionModels="1" showMappings="1" showForceFields="1">
	<Group>
		<Solver type="RungeKutta4"/>
		<DynamicModel type="MassObject" name="M1" gravity="0 -10 0" mass="0.5">
		<!-- A topology is used here just to set initial particles positions. It is a bad idea because this object has no real topology, but it works... -->
		<Topology type="RegularGrid"
			nx="8" ny="6" nz="10"
			xmin="-9" xmax="5"
			ymin="-8" ymax="2"
			zmin="-9" zmax="9"
		/>
		<ForceField type="LennardJones" alpha="8" beta="9" p0="-50" d0="1" dmax="4" fmax="2" />
		<!-- The following force fields handle collision with walls and an inclined floor -->
		<ForceField type="PlaneForceField" normal="1 0 0" d="-10"/>
		<ForceField type="PlaneForceField" normal="-1 0 0" d="-10"/>
		<ForceField type="PlaneForceField" normal="0.1 1 0" d="-10"/>
		<ForceField type="PlaneForceField" normal="0 0 1" d="-10"/>
		<ForceField type="PlaneForceField" normal="0 0 -1" d="-10"/>
		</DynamicModel>
	</Group>
</Scene>
