<Scene dt="0.005" showBehaviorModels="1" showCollisionModels="0" showMappings="1" showForceFields="1">
	<CollisionPipeline>
		<CollisionDetection name="N2" type="BruteForce" />
		<Contact name="Response" response="default" />
		<CollisionGroup name="Group" />
	</CollisionPipeline>
	<Group>
		<Solver type="CGImplicit"/>
		<DynamicModel type="MassObject1d" name="M1" position="0 1 2 3 4 5 6 7 8 9 10 11" fixed="0 11" gravity="0">
			<MechanicalModel type="Vec3d" name="Points">
				<ForceField type="RepulsiveSpringForceField" filename="test4b.xs3"/>
			</MechanicalModel>
			<Mapping type="LineMapping" dx="1.0" dz="0.01" input="@." output="@Points" />
			<CollisionModel type="Sphere" name="Spheres" filename="test4.sph"/>
			<Mapping type="LineMapping" input="@." output="@Spheres" />
		</DynamicModel>
		<DynamicModel type="MassObject3d" name="M2" mass="0.25">
			<Topology type="RegularGrid"
				nx="11" ny="11" nz="1"
				xmin="0" xmax="5"
				ymin="-5.5" ymax="-0.5"
				zmin="0" zmax="1"
			/>
			<ForceField type="RegularGridSpringForceField" name="Springs" stiffness="50" damping="10" />
		</DynamicModel>
		<DynamicModel type="MassObject3d" name="M3" mass="0.25">
			<Topology type="RegularGrid"
				nx="11" ny="11" nz="1"
				xmin="6" xmax="11"
				ymin="-5.5" ymax="-0.5"
				zmin="0" zmax="1"
			/>
			<ForceField type="RegularGridSpringForceField" name="Springs" stiffness="50" damping="10" />
		</DynamicModel>
		<InteractionForceField type="StiffSpringForceField" object1="@Points" object2="@M2" filename="test4.xs3"/>
		<InteractionForceField type="StiffSpringForceField" object1="@Points" object2="@M3" filename="test4c.xs3"/>
	</Group>
</Scene>
